Description
The PlayerStartPlugin enables you to easily set up, manage and switch the PlayerStarts in a map/game. Select the current PlayerStart through the WorldSettings in the Editor Outliner.
Requirements
- macOS BigSur
- Unreal Engine >= 4.27.0 (4.27.2 preferred)
Installation and setup
The PlayerStartPlugin enables you to easily set up, manage and switch the PlayerStarts in a map/game. Select the current PlayerStart through the WorldSettings in the Editor Outliner.< /p>
Installation and setup
- Download the PlayerStartPlugin from the Epic Marketplace
- Create a new Project with Unreal Editor. C++ or Blueprint
- Enable PlayerStartPlugin in the Unreal Editor > Restart the Editor!
- Set PSWorldSettings as default WorldSettings class in Project-Settings > WorldSettings
- Restart Project / Unreal Editor Important!
- Set PSGameModeBase as GameMode Override in the WorldSettings (in UE4 this should be done automatically - in UE5 you'll have to do this manually)
- You now can create your own GameMode class (Blueprint) with PSGameModeBase as a parent and then use that new class as GameMode Override in the WorldSettings Editor Outliner
- Select your own PlayerCharacter from the content browser as the DefaultPawn in the GameMode Override settings
- Place your PlayerStarts on the map where ever you want them
- ONLY FOR UE4 => Remove your PlayerCharacter from the level > Otherwise the plugin won't work
- Set your preferred PlayerStart in the Editor Outliner of the WorldSettings (In "PlayerStart" category)
- Save and start the game to test your setup PlayerStart and the Plugin installation/configuration
YouTube video "HowTo":
Alternative download:
Setup without removing Player Character
If you don't want to remove your Player Character (previous step #7) from the map you can set up the plugin with the following procedure:
5. Create a child class (Blueprint) of PlayerStartGameModeBase and set this class as GameMode Override in the WorldSettings in your maps Editor Outliner.
5a. Set your Player Character as Default Pawn Class in the Selected Game Mode Details > This way you can keep your Player Character on the map and use the functionality of the PlayerStartPlugin at the same time.
Youtube instruction Video
EPIC Marketplace
Download from here
- UE4 PlayerStartPlugin (v 1.0.5) - Source code
- PlayerStartPlugin Demo Project for UE4 - Source code
- UE5 PlayerStartPlugin (v 1.0.5a) - Source code